In, finds the Magical Sword in the possession of an who lives underneath a grave in the. The Old Man requires that Link have at least twelve in his life meter before he gives Link the Sword. The sword has the same properties as all of the other Swords in the game, such as the ability to shoot, but this Sword does more damage to enemies. In fact, the weapon is entirely optional, as only the and any kind of are required to defeat.The Adventure of LinkIn, Link departs on his quest with the Magical Sword in his left hand and the in his right.
Link is able to augment the Sword's ability to fire with the Fire spell, which allows the Sword to shoot fireballs even if Link is not at full health. The Sword will also do more damage if Link levels up his Attack stats. The Sword is pictured on the game's box art.Other Appearances.
SNES - Magic Sword Box Art Front SNES - Magic Sword Box Art Back. As the hero, you must climb up a monster-ridden tower to defeat Drokkmar, master of the.
As the hero, you must climb up a monster-ridden tower to defeat Drokkmar, master of the Blackorb. Throughout your journey, you can smash open chests to find treasure and artifacts. Some of these artifacts alter gameplay, such as providing more damage or increased magical power. Throughout your journey, you collect keys which are used to free imprisoned allies. Allies not only help you defeat monsters, but also givee you when you set them free. Only one ally can join you at a time.
As you progress through the tower, you will be granted a new weapon after each boss you defeat. The weapons are affected by a 'magic bar' that charges over time. When this bar is fully charged, the weapon has a powerful ranged attack, but when not charged only a close attack is produced. A magical staff will grant increased range attack ability, allowing you to shoot fireballs. A magical blast may be generated by jumping and attacking, but doing this costs health. There are multiple paths in the game, and two separate endings.
Hidden doors can be used to skip levels when found - usually by attacking a wall or a particular spot.